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GENOPOOL

HOURLY MAP SEED · PUBLISHED ON-CHAIN · PROVABLY FAIR

GENOS™ v5.0 · MORPHOGENESIS DIVISION

GENOPOOL

Capture. Breed. Race. Trade.

Lasso wild specimens with a fully readable genome, evolve them through deterministic breeding, and race them on physical tracks that rotate every hour. A skill-money game: the talent wins, not the draw. No gambling.

One filing, then the access notice. Withdraw any time. See Privacy.

GENOS v5.0NETWORK SOLANA · MAINNET-BETARANDOMNESS SWITCHBOARD ON-DEMANDSIM 60 HZ · DETERMINISTICREGISTRY OPEN

Document GP-0003: Historical record (partially redacted)

Three eras. One incident.

Genopool Industries holds the terraforming concession for island GP-7. What happened between the mandate and the racing league is a matter of public record. Mostly.

ERA I

The Mandate

Ten climate sectors to stabilise. Programme HELIX designs eight maintenance species in-lab: ecosystem staff, engineered to spec.

ERA II

The HELIX Incident

On ██/██/████, containment at Site Alpha failed. The populations crossed in the wild and their genomes recombined freely. The wild geno pool was born. Site Alpha was sealed.

ERA III

The Requalification

Recaptured specimens, aligned on a track, outperform remediation on every metric the concession measures. The disaster was requalified as a programme. You are the field workforce.

Open the full file

Document GP-0006: Operating loop

The loop

01

Capture

Scan a wild spawn for free: the full genome, nothing hidden. Keep it only if you want to.

02

Breed

Cross two specimens. The outcome is deterministic and previewable in full before you pay. No hidden roll.

03

Race

Enter a physical track. Every biome rewards a different build. The clock is certified and replayable by anyone.

04

Transfer

List a specimen on the Specimen Transfer Registry. The genome, pedigree and palmares travel with it.

Document GP-0008: Contest of skill

The talent wins, not the draw

Farm the wild well. Breed a sharper specimen. Read the hourly track and out-race the field. Prize pools are real USDC, paid from entry tickets minus a posted fee: a contest of skill, not a wager. Nobody is handed money here. You win it, on a seed everyone can replay.

Get good

Capture, breed and drive better than the field. Every input is skill; none of it is chance you paid for.

Win prizes

Enter a bracket for a known ticket. The prize pool and the map are public before you commit. Placement pays in USDC.

Keep the upside

Cage price is fixed and blind to rarity. What you find is yours; the operator takes a posted commission only when you sell.

Document GP-0031: Canon registry

Eight canon families

Every specimen belongs to a family with its own morphology bias. Genomes are sampled from a shared pool: the same distribution as the wild, no re-rolls.

01
Aranea specimen
AraneaAranea sp.

Multi-limb grip. Holds rough ground where others slip.

02
Capra specimen
CapraCapra sp.

Sure-footed climber. Trades top speed for traction.

03
Cursor specimen
CursorCursor sp.

Built to sprint. Flat and fast, brittle on ice.

04
Equus specimen
EquusEquus sp.

Long stride, high cruise speed on open track.

05
Gekko specimen
GekkoGekko sp.

Adhesive pads. Keeps its footing on wet stone.

06
Myria specimen
MyriaMyria sp.

Many legs, low stance. Slow to topple, hard to stop.

07
Rana specimen
RanaRana sp.

Explosive launch. Treats gaps as shortcuts.

08
Serpens specimen
SerpensSerpens sp.

No legs, all core. Slaloms where limbs would snag.

Document GP-0055: Terrain rotation

Ten biomes, one meta that turns

Each hourly track favours different builds. A tripod that loses on flat ground can win on ice for one hour a day, so niche specimens keep their value.

Verdant biome
01
Verdant

favours grip & traction

Glacius biome
02
Glacius

favours low friction, ice

Stagnis biome
03
Stagnis

favours wet, heavy footing

Aridis biome
04
Aridis

favours heat & loose sand

Borealis biome
05
Borealis

favours wind & long climbs

Reliquary biome
06
Reliquary

favours tight, technical lines

Umbra biome
07
Umbra

favours low visibility

Hollow biome
08
Hollow

favours verticality & gaps

Caldera biome
09
Caldera

favours hazards & heat

Littora biome
10
Littora

favours tidal, shifting ground

Document GP-0070: Facility map

Inside the facility

The world hub is a working lab. Each station does one job in the loop (scan, cross, register) and every readout on the wall is the same data the chain stores.

Genetics Lab
STATION 01

Genetics Lab

Scan a specimen down to the locus. Every allele on record, nothing revealed later.

Breeding Lab
STATION 02

Breeding Lab

Preview a cross in full before you commit. The outcome is computed, not rolled.

Race Terminal
STATION 03

Race Terminal

Register for the hourly bracket. The map is public before you enter.

Treasury
STATION 04

Treasury

Payments settle on-chain, wallet to program. The Treasury never holds your funds: it watches them pass.

The Exchange
STATION 05

The Exchange

File a specimen for transfer at a known price. The 5% royalty is enforced by the asset itself.

Housing
STATION 06

Housing

Your specimens on record: vitality, boarding, pedigree. A land stable shortens recovery time; nothing here makes a specimen faster.

Supply Depot
STATION 07

Supply Depot

Field gear and cosmetics, priced in Scrip you can only win by playing. The lasso is not for sale. Article 3.

DOCUMENT GP-0042: PUBLIC RECORD

The Specimen Sheet

Every creature is a Metaplex Core NFT whose genome lives in on-chain attributes. The sheet displays all of it: twelve loci, terrain affinities, pedigree. Nothing hidden, nothing to reveal later. Information becomes the aesthetic.

Specimen sheet frame: Genopool Industries record
Specimen portrait: Serpens family
Biome affinity heatmap
IGC radar: ten performance axes
A
Identity header

Species ID, status and serial: the GENOS record line.

B
Portrait

The specimen as rendered by its genome. What you catch is what you see.

C
Genotype: 12 loci

Two alleles per locus. The scanner shows exactly what the chain stores.

D
IGC radar: 10 axes

Performance axes computed by the same engine that runs the races.

E
Biome heatmap

Where this build shines. The meta rotates hourly: every freak has its hour.

F
Pedigree

Ancestry and palmares travel with the asset on every transfer.

Specimen Transfer Registry · Form GP-0097

The marketplace

Specimens change hands between players: genome, pedigree and palmares travel with the creature. Lineages, freaks and proven racers each find their price; the operator never buys or sells, it only keeps the ledger.

5% royalty, enforced on-chain

The commission is applied at the asset level on every transfer, in both directions. Not a policy, a rule the chain applies.

The record travels

Genome, pedigree and palmares are on-chain attributes. They move with the specimen, to whoever holds it next.

Never a rank

A listing is a specimen, not a grade or an access right. Grades are run, never bought: nothing competitive changes hands.

Document GP-0002: Verification protocol

Provably fair, by construction

The physics engine is bit-deterministic: fixed 60 Hz timestep, seeded PRNG, zero wall-clock. Hourly map seeds and wild genomes are published on-chain via Switchboard. Anyone can replay a race from the seed and verify the clock: the replay is a few kilobytes of inputs, not a video.

01
On-chain seed

Switchboard publishes the hourly map seed and wild genomes to Solana. Nobody sees them early; the same seed reaches every player in a bracket.

02
Deterministic sim

The open-source engine runs that seed at a fixed 60 Hz with a seeded PRNG. Same inputs, same race, bit for bit, every time.

03
Verifiable replay

A replay is a few kilobytes of inputs. Re-run it against the on-chain Merkle root and compare the clock, no trust required.

One engine

The same TypeScript engine runs the game and the balancing harness. No separate model.

Open verification

Download a race bundle, re-simulate it against the on-chain Merkle root, compare.

State on-chain

Genome, seeds and race proofs live on-chain. The physics runs off-chain but stays open-source.

Read the whitepaper

Document GP-0100: Rollout schedule

Launch phases

Founders get early access, never a permanent wall. The free public opening is announced and dated from the start.

Filed ██/██/████
PHASE A

Genesis pre-sale

Founder packs on sale. Numbered cage rights, a founder foil, invitation codes. No game access yet.

T-14 days
PHASE B

Founders early access

Two weeks reserved for pack holders and invited players. The soft-launch.

No later than ██/██/████
PHASE C

Free public opening

Open to everyone, for free. Announced and dated from day one: the clause that keeps Phase A honest.

Document GP-0124: Founders registry

Enter first. Genesis is a timing privilege, not a power-up.

A Genesis pack holds numbered cage rights, a founder foil never re-issued, invitation codes, and two weeks of early access. The genome distribution is the same as the wild: founders are first, never favoured. Early-bird price ends when the public tier opens; both prices are posted, never a surprise.

Hard cap

A fixed number of editions, never re-minted. The registry number is the rarity.

Known contents

Everything in the pack is listed before payment. Nothing random is ever sold.

Free opening follows

The free public phase is announced and dated from the pre-sale. Never a permanent wall.

FORM GP-0007: CONTRACTANT INTAKE

Request access

File your address and GENOS notifies you when the Genesis pre-sale and the free public opening go live.

One filing, then the access notice. Withdraw any time. See Privacy.

Document GP-0009: Frequently filed

Questions

Is this gambling?

No. You always see the full stats before you decide to pay a fixed price, and race outcomes are decided by skill on a published seed. The randomness lives in a currency with no value; the money lives in a world with no randomness.

Pay to win?

No. Money buys comfort and time: stable slots, cosmetics, buying from other players. Never a competitive edge you cannot reach by playing. Grades are run, never bought.

What do I actually own?

The specimen: its genome, its history, its palmares (a Metaplex Core NFT with the genome in on-chain attributes). Never a rank, never an access right.

Do I need a wallet to start?

No. You can sign in with email and get an invisible wallet, or connect a native wallet if you have one. The first capture and first race are free.

How is a race proven fair?

The seed is published on-chain and the engine is deterministic and open-source. Anyone can replay the exact race and check the clock.

Can good play pay?

Prize pools are real USDC, funded by player entry tickets minus a posted organiser fee: a contest-of-skill model. The platform never takes a side and never promises anything back. Placement is decided by skill on a published seed, so the outcome is yours to compute, not ours to grant.