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GENOPOOL

Document GP-DOC-00: Index

Whitepaper

State and proofs on-chain, physics off-chain but open-source. Every number a player can act on (formulas, tables, prices, thresholds) is documented here. Raw Markdown for each page is available by appending .md to its URL; the full index lives at /llms.txt.

Overview

  • What is GENOPOOL : A skill-money creature racing game on Solana: the loop, the pillars, and a map of this document.
  • Getting Started : Free onboarding: account, first capture, placement races, field clearances, and the first payment.

Genetics

  • The Genome : Twelve loci, four alleles each, diploid: the on-chain data structure every specimen carries.
  • Stats & Morphology : The eight derived stats, their exact formulas, normalization, and the trade-offs that keep the meta open.
  • Terrain × Morphology : Ten engine biomes, the exact terrain gates, and why the meta rotates every hour.
  • Breeding & Inheritance : Deterministic, fully previewable crossing: the legal firewall, the inheritance rules, and the anti-clone economy.

Species

  • The Eight Species : Species are endemic allele-sampling bias at wild generation, never a stat re-roll. The eight canon families and their locus weight vectors.

Field Operations

  • The Pool : Concession GP-7: ten containment sectors, the Hollow underworld, the hub. Movement constants, terrain clearances, and world events.
  • Wild Spawns : Shared, provably-fair spawns derived from the on-chain hourly seed. Quality ranks Q1-Q4, zone budgets that scale with population, the engagement lock, and the Containment Lasso.
  • Capture & Caging : The 45-90 s capture loop (100% skill, 0% RNG) and the capture to holding to cage pipeline. The cage is the demographic valve.

Racing

  • Race Format & Piloting : Five parallel lanes, one shared seed, a bit-deterministic 60 Hz simulation, and an energy model where the optimal racing line is a closed-form problem.
  • Ratings, Grades & Creature Classes : A dual scoring system (a Glicko-2 piloting license on the account, a homologation class on the creature) joined by a min() rule that closes pay-to-rank from both sides.
  • IGC: Certified Genomic Index : A ten-axis vector of simulated potential, one sub-index per biome. Pure f(genome), unboostable, and deliberately never a single number.
  • Official Brackets & Matchmaking : The full tier table (tickets, rake, payouts, grade gates and protected zones) plus matchmaking mechanics, deferred pools, and private lobbies.
  • Race Drops & Field Rewards : Provably-fair post-race drops (lassos, biome catalysts with a deterministic pity rule, Field Scrip), all obtained by playing, none of them for sale.

Economy

  • The Two-Currency Economy : USDC on-chain and Field Scrip off-chain: two sealed monetary domains, the structural non-convertibility wall, all prices, and the list of things money can never buy.
  • The Specimen Transfer Registry : The P2P on-chain marketplace: fixed and auction listings in USDC, the 5 % enforced royalty, the fully public Specimen Card, free genetics tooling, and the outcross loop.
  • Lands and Recovery : Land parcels as NFTs - recovery stalls that shorten Vitality recharge, weekly shop rotation, visit permits, and the strict listing rule.

Fairness & Chain

  • Provably Fair : The bit-deterministic engine, the on-chain seed and proof chain, replays as input traces, the non-custodial escrow, and how anyone can re-verify any race.

Balancing

  • The Balancing Protocol : The simulator is the game engine: harness scale, one-lever discipline, and the nine meta-health metrics.

Launch

  • Launch Phases : Genesis pre-sale, 14-day founder early access, and a free public opening announced from day one.